has anyone heard of this or used it? i've seen a few musicians mention it lately so i downloaded it today but havent messed with it yet.
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SuperCollider
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SuperCollider
has anyone heard of this or used it? i've seen a few musicians mention it lately so i downloaded it today but havent messed with it yet.Tags: None -
It's a fairly complicated object oriented language (depending on your exposure to such things). But you can produce neat things with it with very few lines of code; I'm just getting my feet wet with it myself (because I need to learn another sound creation tool, apparently). The introductory help files bundled with it will let you know very quickly if it's for you. -
cheers, i had a wee play around with it and indeed found it pretty complicated, i guess these things just arent my gift, i'm also playing around with audiopaint which is very cool and nice to useComment
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the last week i did a track using randomly generated pitches.
the idea that came up in my mind is letting all the tunings and scales behind and choose the pitches of particular notes by some algorithms (even digital random values are generated by an algorithm too).
yesterday i tried out something in this manner and i was running against the walls of common DAWs.
so now i have a real good reason to dig into supercollider, even too i am interested in setting time-positions of notes based on algorithms rather than on a given raster.
i know it will take some time to put something on the ground in supercollider (even max4live would be an option ... i will see).Comment
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I prefer Max/MSP, I just couldn't get the process of Supercollider wrapped around my brain.Comment
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yesterday I tried out some tests in supercollider, established a midi-connection to a DAW (the audio-routing didn't work, maybe depending on my soundcard) and played around with randomly generated picht-variations.
everything worked fine and I think I can get to the point (not now, there is much to learn in using supercollider) to create that sounds I have in my mind.
one thing popped up very quickly: supercollider has a relative high cpu-load and multicore-support is not supported directly. there is an add-on for multicore-support, but with a lot of nuts and bolts.
I'm going to dig deeper into supercollider. if I discover mentionable things then I will post it here ...Last edited by Ahornberg; 12-15-2014, 02:06 AM.Comment
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and here it is :thumbsup:
my first track played live in supercollider
http://soundcloud.com/ahornberg/supercollider-experiment-1
I used this code from the supercollider-tutorial and changed some parameters over time while recording the output:
Code:( { var n = 12; Mix.arFill( n, { SinOsc.ar( [53.0.rrand(300), 67.0.rrand(2001)], 0, n.reciprocal * 0.41 ) } ) * EnvGen.kr(Env.perc(11, 6), doneAction: 2) }.scope )
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That is really interesting. I'm not sure I understand (without further research) the process you went through but am liking the results. Seems like a fantastic starting point for more experimental layers.Comment
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7 Times 7th Root Of 7
generative music created using SuperCollider:
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So, I downloaded SuperCollider again...I hope to get further with it this time. I am inspired now to experiment further with granulation after reading "Microsound" by Curtis Roads. I want to explore disintegration/coalescence in soundscapes.
I have not tried it, but I am wondering if Melda MMorph might work for that? I don't know, but I do know that SuperCollider has the right price point! :lol:
I have achieved something similar to what I want by using a combination of Melda MMulti Band Granular & Valhalla Shimmer and parameter automation in Reaper. But it seems to be very dependent on the source material to achieve good results.
Anybody ever played with granulation in SuperCollider?Only dead fish go with the flow.Comment
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Another possibility, that also now shares the very affordable price level of SC and PD is the Composer's Desktop Project, available to download from their website:
Only dead fish go with the flow.Comment
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Something new from SuperCollider
I'm diving deeper into SuperCollider and here's my latest creation (effected by Adaptiverb):
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