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  • ONE SAMPLE DARE 29

    ONE SAMPLE DARE 29

    Air Conditioner on its last leg. Road trip to my sister-in-laws for Mother's Day. An old house with the AC attached to the side of the attic. It was about 90 out and it was struggling. Forgot my Zoom so used an iPhone 4s, which was set on the bracket beneath the unit. Family chatter and traffic in the background.

    https://soundcloud.com/davedorgan/pasted-audio-1-normalized



    The idea of the contest is to create ambient track using only one sample.

    Rules are:

    1. Additional samples, soundfonts, synths, samplers are NOT permitted (except instruments which will use only given contest sample loaded). Any other processing of contest sample is permitted.

    2. You can use as many copies of original sample as you want, each processed with respect to Rule 1.

    3. Time for submissions is 16 days, counted to midnight, UTC, of 16th day.

    4. Submissions should be uploaded to place available for all AO members. Links should be posted in thread dedicated to given round. Please, do not use hosting with countdown, CAPTCHA and other obstacles.

    5. Sample is provided under CC0 (public domain) license.

    6. Winner of contest is chosen by votes of AO members.

    7. Winner of contest chooses sample for next contest.

    8. Participants SHOULD disclose the formula for winning track for the benefit of community.
    Last edited by MetaDronos; 06-01-2015, 05:49 AM.
    https://soundcloud.com/davedorgan | https://davedorgan.bandcamp.com | https://twitter.com/davedorgan

  • #2
    Nice, stuttering AC. One of my main ambient/atmospheric influences Sleep Research Facility produced 2 albums using only the sounds of a dying AC. Well worth checking out. 'Dead Weather Machine' & DWM Reheat. There's one track on YouTube Sleep Research Facility - 2.2: https://youtu.be/CWL99_6XspU
    D.N.P...Dona Nobis Pacem...Grant us Peace
    D.N.P web presence

    Comment


    • #3
      https://soundcloud.com/tuonela-1/eggnition-sequence


      All sounds originate with the sample, which was manipulated twice.

      The repetitive machine noise that kicks in at 1:00 is made by squeezing the entire sample down to 2 seconds in length and appending it to itself in reverse, then cloning over and over and treating the result with delay and reverb.

      All other drones are made from a 2 second sample of just one of the air conditioner’s rasping metallic squeals. That sample was then stretched, pitch changed, cut up, reversed and otherwise messed with. I sort of lost track…

      The crackling artefacts at the beginning and end are the result of an accident that I like to think of as an experiment. I was trying out a previously unused Audacity plugin on a short drone section. I’m not sure it’s supposed to make these sounds, but I’m glad it does.
      http://soundcloud.com/tuonela-1
      http://tuonela.bandcamp.com/

      I've been imitated so well I've heard people copy my mistakes -- Jimi Hendrix

      Comment


      • #4
        Here is my submission. Thanks for listening and I hope you like it.

        http://soundcloud.com/sklawlor/entering-the-atmosphere-of-a


        I took the sample starting at around 1:57 through 3:16 as the source material for this challenge.
        track 1: ran the sample through a reverse bouncing ball delay and then through smart electronix ambience.
        track 2: pitch shifted track 1 by an octive then time stretched it by a factor of 3.
        track 3: time stretched track one by a factor of 4 then added a heavy chorus effect.
        track 4: time stretched track 2 by a factor of 3 taking the time from between 13:50 and 39 minutes to use as the foundational drone for the composition.
        track 5: ran the original sample through a simple delay and then pitch shifted it by 3 octives and added smart electronix ambience.
        track 6: ran track 3 through a phaser effect and then shifted the result by a factor of 20 half steps.
        In the final mix, I didn't use track 1 but since some of the tracks were a result of processes done to said track, I left the reference in the notes.
        Last edited by MetaDronos; 06-04-2015, 02:22 AM.

        Comment


        • #5
          I am on my second listen through this Scott. Congratulations on an absolute masterpiece!! This is just superb in every detail. Love it!
          | Bandcamp | Hearthis | website |


          Comment


          • #6
            https://soundcloud.com/sevenism/ac-osd


            Hello! this is my first submission, hope you like it..

            I challenged myself not to alter the sound too much but also to sound like ambient music. i wanted to accentuate the low hum and use the gradual high pitched noise as rising strings.. so it builds and builds.


            track 1: in audacity, i took the first ~45 seconds (before it started screeching) boosted the bass then paulstretched x5.
            track 2: cloned track 1 pitched up over 100% then had the whole sample fading in and out three times
            track 3: cloned track 1 pitched up ~150% and faded in over the course of the track
            this was all mixed down and some gentle hiss reduction applied
            track 4: the above mix cloned run through cecilia5 loopermod for some frequency modulation and faded in through the course of the track.
            soundcloud | bandcamp | infinite colors label | new weird ambient group | hearthis

            Comment


            • #7
              My submission: https://soundcloud.com/graham-mcarthur/one-sample-dare-29



              I decided to use the complete field recording and got a bit carried away.

              Track 1: in Audacity, complete field recording, decreased treble and increased bass, Paul Stretched by a factor of 10 (yeah....I know) Adjusted pitch, tempo and slowed it down. Dumped it into Logic: adjusted Linear EQ and added 8% delayed echo. Ran through Morris Glide Shifter and Glide Spectral Weave Compressor filter, adjusted ambience and reverb, compressed low, mid, and high by facter 3.1, ran through Imaging Filter- stereo spread, adjusted lower frequencies to 64% and higher frequencies to34%. Increased echo another 6.5%, shift Pitch down 3 semitones. That was enough for one single track with a playing time of 1 hour, 55 minutes and 56 seconds.
              I thought this might be too long for the online dare, so....

              Track two: loaded entire sample into Logic, Pitch shift down 4 semitones, added 8% wet echo, adjusted EQ and ran through Morris Glide filter.

              Because track one was so long (now a complete piece on its own), I cut off the final 17 minute fade out to make up Track one of the final dare 29.
              To this I add the complete Track 2 as above, as the lead into Track 1. The entire track 2 was repeated and it fades out at around halfway through the submission.

              As always, best listened to via headphones. Hope you like. Comments/critiques always welcome. Thanks for listening.
              Last edited by MetaDronos; 06-06-2015, 06:30 AM.
              | Bandcamp | Hearthis | website |


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              • #8
                https://soundcloud.com/codehead/after-the-rain-stopped


                Part #1: Large section of original sample. Stretched in Paul's Stretch standalone (8x + Octave mixer). Put through Ambient 3 for granular and various mangling.
                Part #2: Small section of original sample. Used 64 step sequencer to produce random notes in Spanish Gypsy scale into Iris2 playing small sample. Stretched in Paul's Stretch standalone (8x + Octave mixer). Put through Ambient 3 for granular and various mangling.

                Aether and Black hole for reverb & delay.
                Ableton Ping delay.
                Fabfilter Pro-C for level control. Fabfilter Saturn for warming.
                Last edited by Codehead; 06-06-2015, 06:28 AM.

                Comment


                • #9
                  https://soundcloud.com/brumcast/dnp-dying-weather-machine-osd29


                  6 tracks, each a 10 sec snippet of the sample.
                  Track 1 straight loop sped up, low pass filter, sine wave pitch shifting + reverb
                  Track 2 slowed down, band pass filter, sine wave cutoff, static flanger and delay fx
                  Track 3 sped up a lot, band pass filter, bitcrusher & reverb fx
                  Track 4 dropped several octaves, high pass filter, sawtooth cut off, chorus fx
                  Track 5 dropped a couple octaves, no filter, delay & reverb fx
                  Track 6 melody line, low pass filter, sine wave volume, no fx
                  Last edited by MetaDronos; 06-09-2015, 08:46 AM.
                  D.N.P...Dona Nobis Pacem...Grant us Peace
                  D.N.P web presence

                  Comment


                  • #10
                    thank you for the compliment. I really enjoy these sample challenges a lot and I love featuring the work of all of you guys on the Blind flight after one of these is complete and voted on.

                    Comment


                    • #11
                      Here's my submission:

                      https://soundcloud.com/davedorgan/forgotten-moon


                      - I used Ambient_v0.3 to create to new samples for the original.
                      - I stretched a couple of sections of the original in Audacity with different Stretch Factors to create two more samples.
                      - Eight tracks in all.
                      - The main background track was one of the Ambient _v0.3 samples run through Michael Norris Spectral Drone, with EQ.
                      - Two Tracks used the second Audacity sample. A longer one with automated volume, the second with ADSR applied in ReNoise.
                      - The remaining five tracks used Iris or Iris2 on either the original sample or one if the four mentioned above, then playing them at different notes at various points throughout.
                      - UltraChannel, Valhalla Room, Valhalla Shimmer, and Pancake two were used on various tracks.
                      My apologies for less than ideal description.
                      Last edited by MetaDronos; 06-14-2015, 01:23 AM. Reason: broken links fixed
                      https://soundcloud.com/davedorgan | https://davedorgan.bandcamp.com | https://twitter.com/davedorgan

                      Comment


                      • #12
                        I'm afraid I have to skip this edition of the one sample dare : (
                        I had too many distractions in this couple of weeks to go past creating anything but a couple of sounds.
                        When is the submission deadline by the way? This midnight or tomorrow's? (Not that I think I can do it in time any way, but maybe pressure and some lucky slot of time...)
                        I really liked the sample, I might try to pull something off of it even out of challenge.
                        Venus Martian on bandcamp
                        My soundcloud page
                        Uvular Corrosion: a radio-mix style podcast

                        Comment


                        • #13
                          Enejalibal (OSD29)

                          Synths: Ambitron, CrX4, Harmor, Iris,
                          lfoGrainCloud, Padshop Pro, Vertigo.
                          Effects: ValhallaRoom
                          Tools: Adobe Audition CS6, audiobulb Ambient.
                          Master channel chain: SlickHDR, A1StereoControl, OTT, Hue-X 2.0, Voxengo Elephant.


                          Layer 1: Ambitron processing two fragments of sample: one denoised and desilenced, another from audiobulb Ambient.
                          Layer 2: Fragment of original sample denoised and processed in audiobulb Ambient.
                          Layer 3: Highly denoised original sample, followed by denoised sample fragment resynthesized in Harmor. ValhallaRoom on channel output.
                          Layer 4: Denoised sample fragment resynthsized in CrX4.
                          Layer 5: Denoised sample fragment processed in lfoGrainCloud, Iris, Padshop Pro and Vertigo.

                          Audition CS6 using for denoising/desilencing and cut/paste work. Rendered in Reaper.

                          I must admit that Padshop Pro and Iris together are making a great team. One can never get enough spectral and granular resynthesis ;)


                          https://soundcloud.com/metadronos/enejalibal
                          SoundCloud // FreeSound // Twitter
                          Get exposure for your electronic music through WEATNU.COM independent promotion network.
                          "Shortwave" - collaboration album with Ager Sonus

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                          • #14
                            Didn't have time to refine this at all but may as well upload anyway rather than just dumping it...

                            https://soundcloud.com/lighthugger/dont-sit-down


                            Small bit of the background chatter looped for a kind of rhythm.
                            Another portion loaded to Reapers sampler then triggered by a neural sequencer I've been working on. Unfortunately not working yet as sending out the same note all the time but kind of relentless in a good way.
                            Final section was just the holy trinity of stretch, reverse and reverb...
                            Latest release: never to be repeated

                            Hearthis | Soundcloud

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