No announcement yet.

Eric Brosius

  • Filter
  • Time
  • Show
Clear All
new posts

  • Eric Brosius

    Wonderful dark ambient composer and sound designer.

    I love what he composed for the Thief series - a mixture of dark, droning ambient soundscapes, industrial, ritual ambient and unsettling sounds. It's not just "background noise" or background music, it blends in with the surroundings and adds to the overall experience.

    Child of Karras ripped the music from the game which means that every tracks is pretty much a mixture of soundscapes recorded at different parts of the game's levels.

    "Deadly Shadows" is the most "musical" one, featuring fully developed melodies and soundscapes - unfortunately previous series often featured hollow, "bubbly" soundscapes that were just noises of the level environment.

    Check this out: